June 11, 2026
v0.5.1Google Play & Touch Fixes
Stellar Observatory begins rolling out on Google Play (com.stellarobservatory.game) with optional rewarded ads, in-app Supporter Pack and Stellar Credit packs, and optional Play Games cloud backup. Fixes the first-run tutorial touch input on Android with larger tap targets and dimmed modal steps. Saves from 0.5.0 carry forward; itch and Play builds share the same game logic.
June 9, 2026
v0.5.0Equipment Rebalance & Observatory UI
The biggest economy and interface pass since launch. Reorganized equipment shop with tier headers and multi-currency buys, scalable research contracts, a dedicated Settings panel (with a 75–150% UI size slider), and a redesigned Journal for stats and achievements. The first Dark-Sky prestige is tuned for a ~30-minute fresh run. Saves from 0.4.x upgrade automatically.
June 9, 2026
v0.4.0Comets & Clear Skies
A polish and performance pass. Adds rare comet events you can tap for bonus resources, relaxing background music that crossfades with the day/night cycle, and a browser performance mode (reduced sky effects, throttled shop refreshes) that's on by default on the web. Also adds an optional FPS counter and fixes a save bug that could zero out current starlight on load.
June 8, 2026
v0.3.0The Director's Office
The hilltop refractor was never going to run itself. v0.3.0 adds a whole "what do we point at tonight?" layer on top of the idle loop — the Director's Office, observation programs, and staff assignment, giving you meaningful nightly decisions alongside the steady incremental climb.
June 10, 2026
Privacy Policy
The full privacy policy covering the browser, itch.io Android, and Google Play builds — what's stored on your device, optional ads and purchases, and cloud backup. Read the privacy policy →
June 10, 2026
Request Data Deletion
Step-by-step instructions for deleting your data across local saves, cloud codes, Play backups, purchases, and advertising IDs. Read the data deletion steps →